S H A U N Y    S I O N   J A N G

"All of the audio assets work together to create the cohesive aural world of the game, and my passion is to contribute to each one of them."

Hello, I am Shauny, an audio designer for games and media. I've been working in game audio professionally from 2016. I've shipped games with Mojang (Microsoft), Nintendo, 8th Shore, and Rootless Studios. I graduated from DigiPen Institute of Technology with an honor in BA in Music and Sound Design degree in 2017. Aside from working on games, I am also working with Audiokinetic as a freelance technical translator to help the Korean Wwise community to grow and be more involved.

I love performing as a piano player and a vocalist with various groups. One of my favorite gigs is playing solo piano at weddings. I think it is really important to keep playing and performing as a musician. I am also a passionate coffee/tea/home-cooking lover ;)

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ACHIEVEMENTS

SPEAKER FOR GSC 2019

(MINECRAFT EARTH: RECONTEXTUALIZING AUDIO FOR MOBILE AR)

THE BEST FAMILY GAME OF THE YEAR, THE D.I.C.E SPIRIT AWARD (SNIPPERCLIPS) - D.I.C.E AWARDS 2018

G.A.N.G SCHOLAR FOR GDC 2017

THE MOST ANTICIPATED GAME (8 DOORS) - MWU KOREA 2017

BEST SPOKEN DIALOGUE - DIGIPEN PEER COMMENDATIONS 2017

BEST MUSIC, BEST SOUND DESIGN, BEST GAME OF THE YEAR - DIGIPEN GAME AWARDS 2016

VOLUNTEER

VOLUNTEER @ GAMESOUNDCON 2019

VOLUNTEER @ GAMESOUNDCON 2018

EXIBIT COORDINATOR @ AES AVAR (Audio for Virtual and Augmented Reality) 2018

VOLUNTEER @ GAMESOUNDCON 2017

COOL EXPERIENCE

COLLABORATION WITH MAKE-A-WISH FOUNDATION IN 2015

(COMPOSER FOR LORD OF THE BATS)

GUEST LECTURE @ BELLEVUE COLLEGE

IN 2016, 2017 

(TOPIC: WHAT IT IS LIKE TO BE A GAME AUDIO DESIGNER)

STUDIED UNDER RON JONES, THE STAR TREK COMPOSER, FOR ELECTRONIC SCOREING (ORCHESTRAL RENDERING)

STUDENT MUSICAL DIRECTOR / MUSIC ARRANGER @ INHA UNIVERSITY

(MAMMA MIA!, SOUND OF MUSIC)